The Edu-Mat project (Project Number: 2023-1-IT02-KA220-SCH-000157934) has been co-funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA).

Primary schools teachers

Primary School pupils

Experts and researchers in the field of STEAM and coding

Schools Directors who will share and implement new teaching methodologies in their schools
A collection of digital education infographic maps, intended for primary school classes dedicated to the themes of environmental sustainability and social inclusion
A Training course for teachers on the use of STEAM and Coding for teaching the humanities in primary school
A set of recommendations for the application of innovative teaching methodologies based on STEAM and coding for teaching the humanities
The EduMat+ project is funded, by the European Commission through the Italian National Agency for the Erasmus+ Programme
The training course is great for guiding a teacher how to implement the lessons in the different infomats. The introduction with Scratch clarification and the closure with evaluation tool make the package complete.
Digital Mats Kit has several interesting features and strengths that make it a valuable solution: - it allows users to create and modify digital maps in real time, making it easy to explore and customize content - the intuitive interface makes navigating and editing maps accessible for beginners and advanced users alike - it can be used in education, role-playing games, planning strategies, etc.
It improves skills and competences in an innovative way, responds to the differentiated needs of students, respects everyone's time and different learning methods. It stimulates the enhancement and acquisition of logical skills linked to experiences and observations of real problematic situations, encouraging the development of a positive attitude through the creation of specific and significant paths capable of increasing educational success and valorizing excellence.
Digital kits simplify the teacher's approach to steam and programming in the 1st Cycle of Elementary Education. The paths proposed to students enable the learning of very important concepts. Through play, children learn, becoming aware of environmental concerns and the need to combat them.
The most interesting aspects of the Digital Template Kit are its ease of use - allowing anyone to use it regardless of their digital skills - and its flexible customization, as it can be adapted to individual specific needs.
The event included 51 teachers from 4 different schools. The teachers were experienced professionals in the natural sciences and humanities plus some of the participants were IT teachers. All of them were interested to hear how the two fields – sciences (STEM) and humanities and arts can be integrated within a common activity. We had participation of both men and women.
The EduMat+ Multiplier Event took place with the participation of 41 teachers, mainly from primary schools, as well as representatives from higher education institutions in the educational and STEAM fields, and the director of the Teacher Training Centre.
The event began with a welcoming address by the Head of the institution, who highlighted the importance of innovation and collaboration in education. The project coordinator then presented the project, describing the partnership, objectives, priorities, and main activities, and introduced the results achieved.
A total of 43 participants attended the EDUMAT+ multiplier event organized on October 16th, 2025, as part of the Erasmus Days celebration. The event, hosted in Iași, Romania, brought together a diverse audience of primary school teachers, school managers, STEAM education experts, and representatives from the County School Inspectorate, all united by a shared interest in the innovative integration of STEAM and coding into humanities education. The event served as a key dissemination platform for the project, during which all the main deliverables developed within the EDUMAT+ partnership were presented and discussed in depth.