Mind the Gap - Eccellenze in rete
Institution
Istituto Comprensivo Statale
Institution Typology
School
Country
Italy
Stakeholders involved
Students: Active participants in the implementation of the project
Teachers: Coordinators and facilitators of the activities
Other Schools: Collaborators in the project
Local Community: Beneficiaries of the exhibition pathway
Summary
The project created an exhibition pathway using augmented reality and 3D holograms, focusing on female figures from the local area who stood out in various fields. Students used digital content creation software, developing skills in technology, art, and communication.
CONTEXT AND OBJECTIVES
Problem addressed or learning needs
Promote gender equality: by highlighting outstanding local female figures
Develop digital skills: through the use of advanced technologies
Stimulate creativity: in the creation of multimedia content
Foster inclusion: by engaging students from diverse cultural backgrounds
Types of enhanced competences
Cognitive Skills: Acquisition of technical knowledge in augmented reality and holography
Metacognitive Skills: Reflection on the creative and design process
Collaborative Skills: Teamwork in project implementation
Communication Skills: Ability to express ideas through digital media
METHODS, STRATEGIES AND TOOLS
Subjects involved
Humanities, Technologies\Engineering, Foreign Languages, Arts
Duration and timeline of implementation
The project ran from September 1, 2023, to June 8, 2024, with lab activities distributed throughout the school year.
Strategies and activities
Technology Literacy Phase: Introduction to digital tools
Research and Selection of Female Figures: Identifying the profiles to represent
Content Creation: Development of holograms and augmented reality applications
Exhibition Setup: Organization of the interactive exhibition space
Material Sources
Hardware: Devices for projecting holograms, tablets for augmented reality
Software: Applications for digital content creation, 3D modeling software
Methodology
Cooperative Learning, Learning By Doing, Digital Storytelling, Technology-Enhanced Active Learning (Teal)
IMPACT AND RESULTS
Impact
Students Involved: Around 100 students actively participating
Teachers Involved: 10 coordinating teachers
Schools Involved: 5 schools, including the lead institution
Observed Benefits
Development of digital skills: acquisition of new technological abilities
Increased cultural awareness: knowledge of local female excellence
Improved communication skills: ability to express ideas through digital media
Strengthened community spirit: greater cohesion among students and teachers
Challenges Faced
Management of Technological Resources: Need for suitable devices to carry out the project
Adapting to Student Diversity: Customization of activities to meet individual needs
LESSONS LEARNT AND RECOMMENDATIONS
Key Success Factors
Collaboration Among Schools: Sharing of resources and expertise
Active Student Involvement: Direct participation in project development
Institutional Support: Funding obtained through regional calls
Future Improvements
Expansion of Technological Resources: Acquisition of new devices to broaden project possibilities
Ongoing Teacher Training: Regular updates to maintain high teaching quality
Family Involvement: Greater participation of families in school activities
Recommendations
Project Replicability: Adaptation of the model for other schools to spread good practices
Sustainability: Seeking funding and partnerships to ensure the project’s continuity
Inclusiveness: Designing activities that engage all students, regardless of their initial skill levels